Not much times passes before revealing our next metahuman. Introducing (from 3 weeks prior) Becky Sharpe, an innocent, ditsy lass with a voice that is equally cute and annoying. She seems to be the direct opposite of lucky and lives a life where everything that can go wrong DOES go wrong. That is until she gets on board a bus that reverses her fortune.
And so it Begins
Team Flash enjoys lunch when Iris receives a message saying that the location she desperately wants for their wedding has freed up. This might be the only positive occurrence in the episode before things take drastic turns for the worst. It begins with Wally who anxiously awaits Jesse’s scheduled return. Instead, A somber faced Earth-2 Harry arrives with a video message of Jesse breaking up with Wally. Harry tries to smooth the situation over, but fails miserably – finesse has never been a strong suit of his.
The next time we see Becky it seems her life has greatly improved – that applies to her appearance as well. Everything is peachy for her, but anyone else in her proximity deals with misfortune. Becky takes a boatload of money from a safety deposit box and jumps in a car to leave. Barry zips in but isn’t able to apprehend her because a large barrel of marbles [conveniently] spills into the street causing him to fall.
Bad Luck is All Around
The crew identifies Becky from the CCPD database. She’s no criminal, but her luck was so bad that a cat burglar literally burgled her cat, which led to her being in the system. In summary, when good things happen to her, bad things happen to energy/people around her. Iris and Joe both receive messages that require them to leave. Joe heads home and finds out that his house needs a $15,000 piping renovation from an estimator who sneaks in a clever “this house is bitchin” reference before leaving. Instead of going through with the repairs, Cecile suggests selling the house.
Meanwhile, Iris heads home to try on her wedding dress. As usual, she’s looking effortlessly gorgeous and previews her wedding day look. Barry rushes in to share some news with Iris and sees her in the dress – which is commonly understood to cause bad luck. To make matters worse, he has to tell Iris their top picks for wedding venues are unavailable.
Harry rigs a device that leads them to to the location where Becky encountered dark matter. Ironically, its the same location where Barry emerged from the speedforce. So this time around Barry potentially gave [a literal] busload of people powers. Realization sets in that Team Flash is at fault for the newest set of metahumans. Cisco and Harry engage in a bickering battle about why opening the speed force was a bad idea until a Cecile calls Joe and tells him the ceiling is leaking. It’s not necessarily an urgent situation, but Barry zips and turns off the water.
Lady Luck Smiled on Me
Cisco calls Barry and tells him that Becky can be found at Jitters. Barry approaches her for a surprise conversation,
but she tells Barry the universe owes her for her problem-laden pass and abruptly ends the conversation. Barry wants to rush and take her in, but doing so would cause a restaurant full of people to meet unlucky fates.
Team Flash reflects on all the bad luck they’ve encountered over the last couple of days, which causes Cisco to come up with Becky’s new nickname: Hazard. Barry tries to convince them they don’t have bad juju, nor are they jinxed. Iris calls Barry and tells him to rush to a church where she blindsides him with an impromptu request to get married, but the priest has an allergic reaction before finishing.
Hazard’s massive winnings at a Casino begins causing unfortunate events to occur in rapid and exponential forms; Joe’s house is falling apart, Barry clumsily fell into power dampening handcuffs, a plane with a bunch of passengers has a failing engine, and (possibly the most catastrophic of all) the particle accelerator reactivated and might explode. Things look bad from every angle, and Hazard is seconds away from winning another big payout. Moments before she cashes out, the particle accelerator emits a wave that temporarily disabled her powers long enough for Barry to slap power dampening cuffs on her wrists.
Harry admits his theory was a lucky guess and approaches Cisco to apologize for their tense working relationship. Cisco extends an offer for Harry to stay and help assist on Earth-1 since Jesse has somewhat exiled him of his duties on Earth-2.
After Hazard’s apprehension, the team switches focus to figuring out how to identify the other metas. A heat scan of the bus revealed 12 signatures, so Team Flash may not know who, but they know how many metahumans to expect. They seem to be narrowing in on the Thinker’s plan, which is a small victory [yes], but Wally salts the moment by telling the squad that he plans to leave Central City.
While Joe runs an errand, Cecile takes it upon herself to start repairing damages to the house. Joe arrives and tells her he agrees its time to sell the house, but she has a change of heart. They giggle and get all cute for a few moments, then Cecile drops a major bomb. She’s pregnant – oh sh.. shut yo mouth!
Although Team Flash is a step closer to piecing together the Thinker’s plan, he has a counter plan in place to stay a few steps ahead. How will Wally’s departure affect the team’s strategy moving forward? More so, how can a “hero” leave a city when he knows there are at least 10 more imminent threats looming on the horizon? For the latest developments of the Thinker’s plan, be sure to tune in to Atlanta’s CW next Tuesday at 8!